| Nintendo Wii and the Wiimote |
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PeterM has released the first beta of his port of the classic game Quake for the Nintendo GameCube and Nintendo Wii. Quake on GameCube now runs At 320x264 (PAL), demo 1 runs at comfortably over 70 frames per second. At 640x528, it runs at just under 30. Have in mind that you'll need the original Quake game by id Software in order to be able to run it on GameCube or the Wii. - More information about the requirements on running Quake... Nintendo's Wii Remote (also known as the Wiimote) is a fantastic little controller for the Nintendo Wii console. Because it uses Bluetooth to communicate with the Wii, it can be connected to and used by practically any Bluetooth capable device like your PC for instance. Brian Peek has written an easy-to-use managed API for the Wiimote that can be easily used from C# and VB.NET, alowing you to quick and easily make your own applications using the input from the Wiimote or porting already existing apps to support the Wii controler. ![]() The WiimoteTest exaple application included with the API... - More about the .NET Managed Library for Nintendo's Wiimote... - Download the Managed Library for Nintendo's Wiimote v1.0 here... Last modify: 03/21/2007 Europe/Sofia +0300 EEST |
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